dimanche 11 janvier 2015




Description: In this tutorial, you learn to integrate 3D objects into real-world imagery. You learn to match the perspective of your 3D camera to that of the background picture used as an environment map. You then learn different techniques to adjust the lighting of your scene to match the background and fine-tune the materials for a good integration. You also learn about the pros and cons of different workflows and how to overcome various problems you may encounter. Finally, you jazz up the scene using the Populate tool, to create animated pedestrians that bring your scene to life.
Level: Intermediate
Recorded in: 3ds Max 2014
Files used: http://areadownloads.autodesk.com/wdm...



rated:

viewed:96703

source

0 commentaires:

Enregistrer un commentaire