3DS MAX Hair and Fur Dynamic Test mental Ray part 1/?
Heres a wip, trying to figure a way to get good hair dynamics with 3ds max. Model is temporary..
Its hard to get results with the actual H&F Dynamics, any suggestions/tutorials/examples welcomed.
Most sad part is there no control in the dynamics to get les stiff tips (more follow up, wavy tips).
Hair is rendered with P_HairTK Shader in mrprim slot, don't know much bout how to set it in 3DS Max (Help required!).
It takes my cpu like 5mins per frame to render (Athlon 3500+ processor, 1G Ram)..
Got 4 lights, mental ray shadow maps, size is 4096.
Any help is welcome! Please comment it if you have any suggestions.
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