vendredi 23 janvier 2015




Join Autodesk 3dsMax Technical Specialist Chris Murray as he takes you beyond standard keyframe animation and explores how you can achieve different types of animated effects. Beginning with a deep explanation of controllers, he'll put them to use in addition to constraints and wired parameters. Chris' easy going explanations will aid any 3dsMax artist looking to advance their skills and help them gain greater understanding not just the "how" of animation in 3dsMax, but also the "why".



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