dimanche 7 décembre 2014




This is a computer generated car crash test and, in fact, my first attempt to create a car crash by using a car model, modifying the mesh to create bumps, and then using reactor and Particle flow for the simulation. The background is a single hires image and the camera move is just a 3D track from a previous video, reused in this one by copying keyframes in combustion. Render is done by using Vray, Global Illumination and HDR lighting. This animation was created to try and simulate a bad car accident caused by a strong impact of unbelievable force which throws the car and makes it turn on its own axis. This would be a potentially fatal accident.



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